AI Insights · Timothy · October 2022
Top 5 NFT Games on iOS in Mexico, Q3 2022
Discover the performance of the top 5 NFT games on iOS in Mexico during Q3 2022, with insights on weekly downloads, revenue, and active users.
During the third quarter of 2022, several NFT games made notable impacts on the iOS platform in Mexico. Here's a detailed look at the performance of the top 5 NFT games based on data from Sensor Tower.
Sew 3D, published by Voodoo, saw its weekly downloads peak at 4.5K in early July before experiencing a significant decline to just 12 by the end of September. The game's weekly revenue was negligible, only recording a small amount of $7 in mid-July. Weekly active users initially increased, peaking at 11.6K in late July, but then gradually declined to 5.2K by the end of the quarter.
Yoga Workout 3D, published by Vu Trung, showed a steady increase in weekly downloads, reaching over 2K in early August. This trend fluctuated but remained relatively strong, closing the quarter with around 1.4K downloads. Weekly active users followed a similar pattern, starting at 3.1K in late June and rising to a peak of 8.5K by the end of September.
Closet Organizer from Lion Studios also demonstrated interesting trends. Weekly downloads started strong at 4.9K in late June but saw a significant drop to 393 by the end of the quarter. Despite this, weekly active users showed a more stable pattern, starting at 3.2K and ending at around 2.8K. The game's weekly revenue was minimal, with only a few spikes reaching up to $10.
Highrise: Avatar, Chat & Games by PocketzWorld Inc. performed consistently in terms of revenue, with weekly earnings fluctuating between $200 and $600 throughout the quarter. Weekly downloads saw a downward trend, starting at 4.1K in late June and dipping to under 500 by the end of September. Active users mirrored this pattern, declining from 6.5K to around 2.3K.
Automatoys, published by Idle Friday, launched in mid-August and quickly gained traction. Weekly downloads peaked at nearly 5K by late August before settling at around 1.2K by the end of September. The game's weekly active users showed robust growth, peaking at 9.6K in early September and maintaining a strong presence with around 7.2K active users towards the end of the quarter. Weekly revenue started at $11 and saw a peak of $79 in late August.
For more insights and detailed data, visit Sensor Tower.